My name is Bradley Jones (left) and I'm a London-based games programmer. I've been making games since 2020 — starting with jam games and a mobile release on the Play Store, and more recently working as a contract programmer for Curve Games and Dream Reality Interactive, and spending six months prototyping play experiences at The Lego Group.
I'm currently in my final year of Computer Science at Goldsmiths, and co-founder of Foolhardy Games — where we're building our first commercial release, Crashbound, currently on Steam.
Always open to a conversation — feel free to get in touch.
Email: Bradleyj9834@hotmail.com
The Lego Group — Play Invention Digital Intern (Feb – Jul 2025) Prototyping interactive play experiences in Unity and Python.
Curve Games — Contract Programmer (Feb – Aug 2024) Built Steam Workshop data tooling for Human Fall Flat.
Dream Reality Interactive — Contract Programmer (Aug 2025) Developed and shipped a web game on Poki